Installing the iPhone Toolchain
I’ve spent most of this evening trying to get the iPhone Toolchain installed and running.
I had no problems getting the so called ‘Heavenly’ image decrypted and mounted so the package installer for the Toolchain went fine. I linked up the XCode project template to the correct Framework locations - although it took me a while. The XCode / Get Info dialogue boxes don’t seem to adhere to the AppleShowAllFiles command, so whilst I could see the previously hidden /usr/ folders in Finder I couldn’t browse through Xcode. I ended up creating a symlink to /usr on the Desktop and using that.
Having followed umpteen different articles; extract files from iPhone, decrypt the restore images, yaddayadda - i’m still not able to build anything through XCode on OS X 10.5.
The file “arm-apple-darwin/include/arm/endian.h” (sys/_endian.h) has an include of “libkern/_OSByteOrder.h” which fails with ‘No such file or directory’.
Spotlight finds 5 different versions of this file, I guess I need to find out why the build process is looking in the ‘wrong’ place. I guess i’ve missed a step somewhere in the ToolChain install but i’ll be damned if I can find it. If only I knew of the Mac equivalent to FileMon…….
Technorati Tags: iphone, development, toolchain, native app, XCode, Mac
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[...] I posted previously that I was struggling to get the iPhone toolchain installed to my OS X Leopard Macbook. I’ve spent another few hours this evening/morning getting it up and running (whilst watching the Dolphins _finally_ win a game!) successfully. [...]
Maybe dtrace (for FileMon)?